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TITAN-07

Devlog ·

How the drivers in TITAN-07 learned to yell

Illustration

Freihafen has had traffic for a while: around 180 cars drive through the city at the same time, stop at traffic lights, turn, overtake and use roundabouts. But the cars were empty. Since this week, the cars around the mech have someone behind the wheel.

Every driver is different

Each driver has a temperament. Most are normal or calm, some are impatient, and about one in ten is a hothead. The temperament decides how long someone waits in a jam before honking, and whether they then roll down the window, lean out and yell.

So they don't all start at once, every driver rolls their own timings. Whoever just yelled stays quiet for a while afterwards.

In-game: a taxi driver leans out of the window.
In-game: a taxi driver leans out of the window.

They brake for you – and flee from NEXUM

The mech was built by the people of the city, so nobody yells at you. When TITAN-07 stands in the street, cars brake, drivers look up, and some wave or give a friendly honk.

When an enemy robot shows up, that's over: emergency stop, hazard lights, reverse and away from the enemy. When a heavy mech stomps nearby, the car bodies bounce briefly.

What it costs

All drivers together cost about 0.1 to 0.2 milliseconds per frame in the packaged game. Only drivers near you are animated; further away they sit still or aren't drawn at all.

What's still missing

The horn is still a placeholder, and the yelled lines don't have voices yet. That comes with the next sound update. Bus and truck drivers aren't in yet either.